![]() You see, initially the goal is to survive as many loops as possible before retreating back to your camp. You want each gauntlet to be challenging enough that the rewards are useful and plenty, but not so much that you risk surviving it at all. Last but not least, terrain cards like Mountain/Rock, Thicket/Forest and Meadow grant bonuses such as additional hit points or more effective daily healing.Įach expedition quickly becomes a risk/reward scenario. Examples of building cards include Battle Field, which spawn a treasure chest after each successful loop Road Lanterns, which limit the number of enemies that can occupy a single tile on the path and Beacon, which increases movement and attack speed within its area of effect. When placed directly on or adjacent to the loop, monster cards like Spider Cocoon, Grove, Cemetery and Swamp will spawn spiders, ratwolves, skeletons and mosquitos enemies that continually spawn every day or two (a meter fills in the corner, indicating the days passing). As you defeat these creatures you’ll be rewarded with weapons and gear to equip for combat, resources to take back to camp (more on that later), as well as the aforementioned cards. Initially the loop will be populated by a handful of slime. These mystical cards are earned by defeating enemies in combat. Instead, your job, in a sort of dungeon master role, is to play cards to place enemies, buildings and terrain around the loop for the hero to encounter, visit and benefit from as they march repeatedly around the path. You won’t actually control the hero this is where the auto-battler portion of the game comes in. To accomplish this, you’ll embark on an expedition along a randomly generated, looping path engulfed in darkness. “The Lich has thrown the world into a timeless loop and plunged its inhabitants into never ending chaos.” So goes the premise of Loop Hero, as you play a brave hero tasked with defeating this devious guardian and restoring balance to the once thriving earth. Devolver Digital has a knack for finding hidden gems and Loop Hero is no exception. Many who played the demo called Loop Hero one of the best-in-show, so I jumped at the opportunity to check the game out for myself and I’m glad I did. Truth be told, I didn’t know the first thing about Loop Hero until about a month ago, when a demo dropped during the Steam Game Festival. ![]() If it sounds like a mouthful, that’s because it is. ![]() Loop Hero, from Russian developer Four Quarters and indie publisher Devolver Digital, is a roguelike, tile-based, strategy RPG that fuses elements of auto battlers, deck building, and base management. ![]()
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